Tracking Tutorial Finished from Becca Nield on Vimeo.
Week
4 Tutorial
The aim of this tutorial was to compose a
video in which a green screen is replaced with a background image, which scales
in and out and moves when the camera does. The objectives of this were to
improve upon skills in tracking and painting on the alpha by hand to make a
realistic looking scene.
In order to be able to get a better idea of
how use the tracking tool and its many uses some research was required. The
tracking tool can be used to stabilise footage as well as making several layers
that you have applied move in sync, this is very handy when it comes to scaling
green screen footage.
To make this footage the following key
steps were used;
·
The Keylight effect was added
to the green screen footage, to key in the background image, within key light
clip black and clip white were used to get a neater screen matte.
·
Then tracking was used, scale
and position were enabled and the two trackers were then placed on the edges of
two white crosses (which were but on the green before filming).
·
Then analysing forward frame by
frame then commenced, until the trackers lost the edges of the crosses or two
other more suitable crosses came in to shot.
·
The background layer and the
shot layer was split every time the trackers where changed to a different set
of crosses
·
Null layers was created to
apply the tracks too, this was then parented to the background layers.
·
Then frame-by-frame the white
crosses were painted out on the alpha channel.
·
At the end Levels and Tint were
added to the foreground layer to make the colours match the background and
Gaussian Blur and Glow were added to make it more atmospheric.
The problems that occurred during the
making of this composite were; sometimes the trackers would loose focus too
quickly, this was repaired by adjusting the tracker size (making it larger) and
by moving it more towards the centre of the cross. When the background was
split it moved position this was remedied by manually repositioning it by using
the previous background as a template and moving the corner sizing handles of
the new layer to match the previous one.
The final outcome of the project was good
but could have been improved by having better controlled scaling towards the
end as it zooms in and out when the camera doesn’t. The alpha painting could
have also been done more accurately especially around the shoulders, as it
seems as some parts of the actors shoulder disappears at some points. However
the rest of the alpha painting was satisfactory.
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